imsuck's library

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:heavy_check_mark: test/yosupo/tree/dynamic_tree_vertex_add_subtree_sum.test.cpp

Depends on

Code

#define PROBLEM "https://judge.yosupo.jp/problem/dynamic_tree_vertex_add_subtree_sum"

#include <bits/stdc++.h>
using namespace std;

#include "tree/link_cut.hpp"
#include "other/types.hpp"

struct node : lct_node<node> {
    using lct_node<node>::lct_node;

    i64 val = 0, sum = 0, light = 0;

    void set(i32 x) { val = x; }
    void add(i32 x) { val += x; }

    void pull() { sum = $(l)->sum + $(r)->sum + val + light; }
    void add_light(ptr c) { light += c->sum; }
    void sub_light(ptr c) { light -= c->sum; }
};

int main() {
    cin.tie(nullptr)->sync_with_stdio(false);
    i32 n, q;
    cin >> n >> q;
    LCT<node> tr(n);
    for (i32 i = 0, a; i < n; i++) cin >> a, tr[i]->set(a);
    for (i32 i = 0, u, v; i < n - 1; i++) cin >> u >> v, tr.link(u, v);
    while (q--) {
        i32 t;
        cin >> t;
        if (t == 0) {
            i32 a, b, c, d;
            cin >> a >> b >> c >> d;
            tr.cut(a, b), tr.link(c, d);
        } else if (t == 1) {
            i32 p, x;
            cin >> p >> x;
            tr.add(p, x);
        } else {
            i32 v, p;
            cin >> v >> p;
            tr.cut(v, p);
            cout << tr[v]->sum << "\n";
            tr.link(v, p);
        }
    }
}
#line 1 "test/yosupo/tree/dynamic_tree_vertex_add_subtree_sum.test.cpp"
#define PROBLEM "https://judge.yosupo.jp/problem/dynamic_tree_vertex_add_subtree_sum"

#include <bits/stdc++.h>
using namespace std;

#line 2 "tree/link_cut.hpp"

template<class node> struct LCT {
    using ptr = node *;
    vector<node> nodes;

    LCT(int n = 0) : nodes(n) {}

    auto operator[](int i) { return &nodes[i]; }
    int id(ptr t) { return int(t - &nodes[0]); }

    void splay(int v) { splay(&nodes[v]); }
    void expose(int v) { expose(&nodes[v]); }
    void expose_path(int u, int v) { evert(u), expose(v); }
    void evert(int v) { evert(&nodes[v]); }
    void link(int v, int p) { link(&nodes[v], &nodes[p]); }
    void cut(int v, int p) { cut(&nodes[v], &nodes[p]); }
    int lca(int u, int v) {
        ptr l = lca(&nodes[u], &nodes[v]);
        return l ? id(l) : -1;
    }
    template<class... T> void set(int v, T &&...x) {
        expose(v), nodes[v].set(x...);
    }
    template<class... T> void add(int v, T &&...x) {
        expose(v), nodes[v].add(x...);
    }

    static void splay(ptr t) {
        for (t->_push(); state(t); rot(t)) {
            ptr p = t->p, g = p->p;
            if (g) g->_push();
            p->_push(), t->_push();
            if (state(p)) rot(state(t) == state(p) ? p : t);
        }
    }
    static ptr expose(ptr t) {
        ptr prv = 0;
        for (ptr cur = t; cur; cur = cur->p) {
            splay(cur);
            if (cur->r) cur->_add_light(cur->r);
            if (prv) cur->_sub_light(prv);
            attach(cur, 1, exchange(prv, cur));
        }
        splay(t);
        return prv;
    }
    static void evert(ptr t) { expose(t), t->_flip(); }
    static void link(ptr v, ptr p) {
        evert(v), expose(p);
        assert(!v->p && !p->r);
        attach(p, 1, v);
    }
    static void cut(ptr v, ptr p) {
        evert(p), expose(v);
        assert(!v->p && v->l == p);
        attach(v, 0, p->p = 0);
    }
    static ptr lca(ptr u, ptr v) {
        if (u == v) return u;
        expose(u);
        ptr l = expose(v);
        return u->p ? l : 0;
    }

    static ptr &ch(ptr t, bool d) { return d ? t->r : t->l; }
    static void attach(ptr p, int d, ptr c) {
        if (c) c->p = p;
        ch(p, d) = c, p->pull();
    }
    static int state(ptr t) {
        if (!t->p) return 0;
        return t == t->p->l ? -1 : t == t->p->r ? 1 : 0;
    }
    static void rot(ptr t) {
        ptr p = t->p, g = p->p;
        int d = state(t) == 1, dp = state(p);
        t->p = p->p;
        if (g) dp ? attach(g, dp == 1, t) : g->_change_light(p, t);
        attach(p, d, ch(t, !d));
        attach(t, !d, p);
    }
};

template<class node> struct lct_node {
    using ptr = node *;
    static ptr $(ptr t) {
        static node nil;
        return t ?: &nil;
    }
    ptr p = 0, l = 0, r = 0;
    bool rev = 0;

    node *as_derived() { return (node *)this; };
    void _push() {
        if (exchange(rev, 0)) $(l)->_flip(), $(r)->_flip();
        if constexpr (has_push<node>) as_derived()->push();
    }
    void _flip() {
        swap(l, r), rev ^= 1;
        if constexpr (has_flip<node>) as_derived()->flip();
    }

    void _add_light(ptr c) {
        if constexpr (has_add_light<node>) as_derived()->add_light(c);
    }
    void _sub_light(ptr c) {
        if constexpr (has_sub_light<node>) as_derived()->sub_light(c);
    }
    void _change_light(ptr prv, ptr cur) {
        if constexpr (has_change_light<node>)
            as_derived()->change_light(prv, cur);
    }

// rip compile time
#define CHECK(a) \
    template<class T, class = void> struct has_##a##_t : false_type {}; \
    template<class T> struct has_##a##_t<T, void_t<decltype(&T::a)>> : true_type {}; \
    template<class T> static constexpr bool has_##a = has_##a##_t<T>::value;
    CHECK(push) CHECK(flip)
    CHECK(add_light) CHECK(sub_light) CHECK(change_light)
#undef CHECK
};
#line 2 "other/types.hpp"

using i8 = int8_t;
using u8 = uint8_t;
using i32 = int32_t;
using u32 = uint32_t;
using i64 = int64_t;
using u64 = uint64_t;
using f32 = float;
using f64 = double;
using f80 = long double;
using str = string;
template<class T> using vec = vector<T>;
template<class E = i32> using graph = vec<vec<E>>;
#line 8 "test/yosupo/tree/dynamic_tree_vertex_add_subtree_sum.test.cpp"

struct node : lct_node<node> {
    using lct_node<node>::lct_node;

    i64 val = 0, sum = 0, light = 0;

    void set(i32 x) { val = x; }
    void add(i32 x) { val += x; }

    void pull() { sum = $(l)->sum + $(r)->sum + val + light; }
    void add_light(ptr c) { light += c->sum; }
    void sub_light(ptr c) { light -= c->sum; }
};

int main() {
    cin.tie(nullptr)->sync_with_stdio(false);
    i32 n, q;
    cin >> n >> q;
    LCT<node> tr(n);
    for (i32 i = 0, a; i < n; i++) cin >> a, tr[i]->set(a);
    for (i32 i = 0, u, v; i < n - 1; i++) cin >> u >> v, tr.link(u, v);
    while (q--) {
        i32 t;
        cin >> t;
        if (t == 0) {
            i32 a, b, c, d;
            cin >> a >> b >> c >> d;
            tr.cut(a, b), tr.link(c, d);
        } else if (t == 1) {
            i32 p, x;
            cin >> p >> x;
            tr.add(p, x);
        } else {
            i32 v, p;
            cin >> v >> p;
            tr.cut(v, p);
            cout << tr[v]->sum << "\n";
            tr.link(v, p);
        }
    }
}

Test cases

Env Name Status Elapsed Memory
g++ almost_line_00 :heavy_check_mark: AC 327 ms 14 MB
g++ almost_line_01 :heavy_check_mark: AC 333 ms 14 MB
g++ example_00 :heavy_check_mark: AC 6 ms 4 MB
g++ max_random_00 :heavy_check_mark: AC 356 ms 14 MB
g++ max_random_01 :heavy_check_mark: AC 309 ms 14 MB
g++ max_random_02 :heavy_check_mark: AC 326 ms 14 MB
g++ max_random_03 :heavy_check_mark: AC 334 ms 14 MB
g++ max_random_04 :heavy_check_mark: AC 343 ms 14 MB
g++ random_00 :heavy_check_mark: AC 215 ms 10 MB
g++ random_01 :heavy_check_mark: AC 233 ms 12 MB
g++ random_02 :heavy_check_mark: AC 133 ms 6 MB
g++ random_03 :heavy_check_mark: AC 133 ms 13 MB
g++ random_04 :heavy_check_mark: AC 88 ms 4 MB
g++ small_00 :heavy_check_mark: AC 6 ms 4 MB
g++ small_01 :heavy_check_mark: AC 5 ms 4 MB
g++ small_02 :heavy_check_mark: AC 5 ms 4 MB
g++ small_03 :heavy_check_mark: AC 5 ms 4 MB
g++ small_04 :heavy_check_mark: AC 5 ms 4 MB
clang++ almost_line_00 :heavy_check_mark: AC 395 ms 14 MB
clang++ almost_line_01 :heavy_check_mark: AC 372 ms 14 MB
clang++ example_00 :heavy_check_mark: AC 5 ms 4 MB
clang++ max_random_00 :heavy_check_mark: AC 403 ms 14 MB
clang++ max_random_01 :heavy_check_mark: AC 399 ms 14 MB
clang++ max_random_02 :heavy_check_mark: AC 389 ms 14 MB
clang++ max_random_03 :heavy_check_mark: AC 408 ms 14 MB
clang++ max_random_04 :heavy_check_mark: AC 392 ms 14 MB
clang++ random_00 :heavy_check_mark: AC 243 ms 10 MB
clang++ random_01 :heavy_check_mark: AC 250 ms 12 MB
clang++ random_02 :heavy_check_mark: AC 151 ms 6 MB
clang++ random_03 :heavy_check_mark: AC 140 ms 13 MB
clang++ random_04 :heavy_check_mark: AC 101 ms 4 MB
clang++ small_00 :heavy_check_mark: AC 6 ms 4 MB
clang++ small_01 :heavy_check_mark: AC 5 ms 4 MB
clang++ small_02 :heavy_check_mark: AC 5 ms 4 MB
clang++ small_03 :heavy_check_mark: AC 5 ms 4 MB
clang++ small_04 :heavy_check_mark: AC 5 ms 4 MB
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