This documentation is automatically generated by competitive-verifier/competitive-verifier
#define PROBLEM "https://judge.yosupo.jp/problem/vertex_add_path_sum"
#include <bits/stdc++.h>
using namespace std;
#include "ds/segtree.hpp"
#include "tree/hld.hpp"
#include "other/types.hpp"
struct M {
using T = i64;
static T id() { return 0; };
static T op(T l, T r) { return l + r; }
};
int main() {
cin.tie(nullptr)->sync_with_stdio(false);
int n, q;
cin >> n >> q;
vector<int> a(n);
vector<basic_string<int>> g(n);
for (int &i : a) cin >> i;
for (int i = 0, u, v; i < n - 1; i++) {
cin >> u >> v;
g[u] += v, g[v] += u;
}
HLD hld(g);
vector<int> inv(n);
for (int i = 0; i < n; i++) inv[hld[i]] = i;
SegTree<M> st(n, [&](int i) { return a[inv[i]]; });
while (q--) {
int t, p, x, u, v;
cin >> t;
if (t == 0) {
cin >> p >> x;
st[hld[p]] += x;
} else {
cin >> u >> v;
int w = hld.lca(u, v);
i64 sm = 0;
for (auto [l, r] : hld.path(u, w)) sm += st(l, r);
for (auto [l, r] : hld.path(v, w, 1)) sm += st(l, r);
cout << sm << "\n";
}
}
}
#line 1 "test/yosupo/tree/vertex_add_path_sum_hld.test.cpp"
#define PROBLEM "https://judge.yosupo.jp/problem/vertex_add_path_sum"
#include <bits/stdc++.h>
using namespace std;
#line 2 "ds/segtree.hpp"
#line 2 "other/update_proxy.hpp"
// clang-format off
template<class T, class Cb> struct UpdateProxy {
T &x;
Cb cb;
UpdateProxy(T &_x, Cb _cb) : x(_x), cb(_cb) {}
operator const T &() const { return x; }
auto &operator*() && { return x; }
auto operator->() && { return &x; }
auto operator++(int) && { T old = x; return ++x, cb(), old; }
auto operator--(int) && { T old = x; return --x, cb(), old; }
auto &operator++() && { ++x, cb(); return *this; }
auto &operator--() && { --x, cb(); return *this; }
auto &operator+=(const T &r) && { x += r, cb(); return *this; }
auto &operator-=(const T &r) && { x -= r, cb(); return *this; }
auto &operator*=(const T &r) && { x *= r, cb(); return *this; }
auto &operator/=(const T &r) && { x /= r, cb(); return *this; }
auto &operator%=(const T &r) && { x %= r, cb(); return *this; }
auto &operator=(const T &r) && { x = r, cb(); return *this; }
auto &operator<<=(const T &r) && { x <<= r, cb(); return *this; }
auto &operator>>=(const T &r) && { x >>= r, cb(); return *this; }
template<class F> auto &apply(F &&f) && { f(x), cb(); return *this; }
};
// clang-format on
#line 4 "ds/segtree.hpp"
// Modified version of atcoder library's segtree.hpp
template<class M> struct SegTree {
using T = typename M::T;
int n, m;
vector<T> t;
SegTree() = default;
SegTree(int _n) : n(_n), m(bit_ceil(n)), t(2 * m, M::id()) {}
template<class G> SegTree(int _n, G &&gen) : SegTree(_n) {
for (int i = 0; i < n; i++) t[i + m] = gen(i);
for (int i = m; --i;) update(i);
}
template<class V>
SegTree(const V &v) :
SegTree((int)v.size(), [&](int i) { return T(v[i]); }) {}
vector<T> to_vec() {
vector<T> r(n);
for (int i = 0; i < n; i++) r[i] = t[i + m];
return r;
}
void set(int p, const T &x) {
assert(0 <= p && p < n);
t[p + m] = x, update_from(p);
}
void mul(int p, const T &x) {
assert(0 <= p && p < n);
t[p + m] = M::op(t[p + m], x), update_from(p);
}
auto operator[](int p) {
assert(0 <= p && p < n);
UpdateProxy up(t[p + m], [this, p]() { update_from(p); });
return up;
}
T operator[](int p) const {
assert(0 <= p && p < n);
return t[p + m];
}
T get(int p) const { return (*this)[p]; }
T operator()(int l, int r) const {
assert(0 <= l && l <= r && r <= n);
T resl = M::id(), resr = M::id();
for (l += m, r += m; l < r; l >>= 1, r >>= 1) {
if (l & 1) resl = M::op(resl, t[l++]);
if (r & 1) resr = M::op(t[--r], resr);
}
return M::op(resl, resr);
}
T pref(int r) const { return (*this)(0, r); }
T suff(int l) const { return (*this)(l, n); }
T prod(int l, int r) const { return (*this)(l, r); }
T all_prod() const { return t[1]; }
template<class G> int max_right(int l, G &&g) const {
assert(0 <= l && l <= n);
assert(g(M::id()));
if (l == n) return n;
l += m;
T sm = M::id();
do {
for (; l % 2 == 0; l >>= 1);
if (!g(M::op(sm, t[l]))) {
while (l < m) {
l = l << 1;
if (g(M::op(sm, t[l]))) sm = M::op(sm, t[l++]);
}
return l - m;
}
sm = M::op(sm, t[l++]);
} while ((l & -l) != l);
return n;
}
template<class G> int min_left(int r, G &&g) const {
assert(0 <= r && r <= n);
assert(g(M::id()));
if (r == 0) return 0;
r += m;
T sm = M::id();
do {
for (r--; r > 1 && r & 1; r >>= 1);
if (!g(M::op(t[r], sm))) {
while (r < m) {
r = r << 1 | 1;
if (g(M::op(t[r], sm))) sm = M::op(t[r--], sm);
}
return r + 1 - m;
}
sm = M::op(t[r], sm);
} while ((r & -r) != r);
return 0;
}
private:
// clang-format off
static int bit_ceil(int n) { int m = 1; while (m < n) m *= 2; return m; }
// clang-format on
void update(int p) { t[p] = M::op(t[p << 1], t[p << 1 | 1]); }
void update_from(int p) {
for (p += m; p >>= 1;) update(p);
}
};
#line 2 "tree/hld.hpp"
struct HLD {
int n;
vector<int> in, par, dep, out, hs;
template<class G>
HLD(G &g, int root = 0) :
n((int)g.size()), in(n), par(n), dep(n), out(n), hs(n) {
hs[root] = root;
dfs_sz(g, root);
dfs_hld(g, root);
assert(time == n);
}
int lca(int u, int v) const {
assert(0 <= u && u < n && 0 <= v && v < n);
for (;; v = par[hs[v]]) {
if (in[u] > in[v]) swap(u, v);
if (hs[u] == hs[v]) return u;
}
}
int dist(int u, int v) const {
assert(0 <= u && u < n);
assert(0 <= v && v < n);
return dep[u] + dep[v] - 2 * dep[lca(u, v)];
}
auto path(int v, int p, bool es = 0) const {
assert(in[p] <= in[v] && out[v] <= out[p]);
vector<pair<int, int>> res;
for (; hs[v] != hs[p]; v = par[hs[v]])
res.emplace_back(in[hs[v]], in[v] + 1);
res.emplace_back(in[p] + es, in[v] + 1);
return res;
}
pair<int, int> subtree(int v) const {
assert(0 <= v && v < n);
return {in[v], out[v]};
}
int operator[](int v) { return in[v]; }
int operator()(int v) { return out[v]; }
private:
int time = 0;
template<class G> int dfs_sz(G &g, int v, int p = -1) {
par[v] = p;
int sz = 1, mx = 0;
for (auto &c : g[v]) {
if (c == p) continue;
dep[c] = dep[v] + 1;
int s = dfs_sz(g, c, v);
sz += s;
if (g[v][0] == p || mx < s) mx = s, swap(g[v][0], c);
}
return sz;
}
template<class G> void dfs_hld(G &g, int v, int p = -1) {
in[v] = time++;
for (auto c : g[v]) {
if (c == p) continue;
hs[c] = (c == g[v][0] ? hs[v] : c);
dfs_hld(g, c, v);
}
out[v] = time;
}
};
#line 2 "other/types.hpp"
using i8 = int8_t;
using u8 = uint8_t;
using i32 = int32_t;
using u32 = uint32_t;
using i64 = int64_t;
using u64 = uint64_t;
using f32 = float;
using f64 = double;
using f80 = long double;
using str = string;
template<class T> using vec = vector<T>;
template<class E = i32> using graph = vec<vec<E>>;
#line 9 "test/yosupo/tree/vertex_add_path_sum_hld.test.cpp"
struct M {
using T = i64;
static T id() { return 0; };
static T op(T l, T r) { return l + r; }
};
int main() {
cin.tie(nullptr)->sync_with_stdio(false);
int n, q;
cin >> n >> q;
vector<int> a(n);
vector<basic_string<int>> g(n);
for (int &i : a) cin >> i;
for (int i = 0, u, v; i < n - 1; i++) {
cin >> u >> v;
g[u] += v, g[v] += u;
}
HLD hld(g);
vector<int> inv(n);
for (int i = 0; i < n; i++) inv[hld[i]] = i;
SegTree<M> st(n, [&](int i) { return a[inv[i]]; });
while (q--) {
int t, p, x, u, v;
cin >> t;
if (t == 0) {
cin >> p >> x;
st[hld[p]] += x;
} else {
cin >> u >> v;
int w = hld.lca(u, v);
i64 sm = 0;
for (auto [l, r] : hld.path(u, w)) sm += st(l, r);
for (auto [l, r] : hld.path(v, w, 1)) sm += st(l, r);
cout << sm << "\n";
}
}
}
| Env | Name | Status | Elapsed | Memory |
|---|---|---|---|---|
| g++ | almost_line_00 |
|
339 ms | 59 MB |
| g++ | almost_line_01 |
|
336 ms | 57 MB |
| g++ | example_00 |
|
4 ms | 4 MB |
| g++ | line_00 |
|
333 ms | 56 MB |
| g++ | line_01 |
|
327 ms | 63 MB |
| g++ | long-path-decomposition_killer_00 |
|
230 ms | 41 MB |
| g++ | max_random_00 |
|
393 ms | 44 MB |
| g++ | max_random_01 |
|
386 ms | 44 MB |
| g++ | max_random_02 |
|
382 ms | 44 MB |
| g++ | random_00 |
|
300 ms | 37 MB |
| g++ | random_01 |
|
327 ms | 42 MB |
| g++ | random_02 |
|
171 ms | 8 MB |
| g++ | random_03 |
|
131 ms | 39 MB |
| g++ | random_04 |
|
125 ms | 30 MB |
| g++ | small_00 |
|
5 ms | 4 MB |
| g++ | small_01 |
|
4 ms | 4 MB |
| g++ | small_02 |
|
4 ms | 4 MB |
| g++ | small_03 |
|
4 ms | 4 MB |
| g++ | small_04 |
|
4 ms | 4 MB |
| clang++ | almost_line_00 |
|
378 ms | 74 MB |
| clang++ | almost_line_01 |
|
379 ms | 70 MB |
| clang++ | example_00 |
|
4 ms | 4 MB |
| clang++ | line_00 |
|
369 ms | 69 MB |
| clang++ | line_01 |
|
384 ms | 83 MB |
| clang++ | long-path-decomposition_killer_00 |
|
233 ms | 41 MB |
| clang++ | max_random_00 |
|
442 ms | 44 MB |
| clang++ | max_random_01 |
|
449 ms | 44 MB |
| clang++ | max_random_02 |
|
443 ms | 44 MB |
| clang++ | random_00 |
|
346 ms | 37 MB |
| clang++ | random_01 |
|
379 ms | 42 MB |
| clang++ | random_02 |
|
196 ms | 8 MB |
| clang++ | random_03 |
|
137 ms | 39 MB |
| clang++ | random_04 |
|
136 ms | 30 MB |
| clang++ | small_00 |
|
5 ms | 4 MB |
| clang++ | small_01 |
|
4 ms | 4 MB |
| clang++ | small_02 |
|
4 ms | 4 MB |
| clang++ | small_03 |
|
4 ms | 4 MB |
| clang++ | small_04 |
|
4 ms | 4 MB |